infinut Math provides complete coverage of the Common Core requirements for Kindergarten to Second grade.
As part of a NSF SBIR Phase I grant in 2016, infinut's rigorous research pilot showed a large improvement (Cohen's D:1.24, p<.001) in test scores for topics that students completed in the app, playing 30 minutes a week for 3 months. Students in the lowest 10th percentile improved the most (by 24 percentile points) as compared to similar students in the control group. ELL (English Language Learners) students benefited because the visual and audio cues remove any requirement for reading fluency. All students who were behind and used infinut Math caught up to their peers.
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|Individual Child Profiles|
|Built-in Lesson Plan|
|Student Progress Tracking|
|K-2 Subscription Bundle|
|G-Suite for Edu Integration|
|Teacher Assigned Homework|
infinut Math is the all you need math application to get your child learning for success at school. Have kids play this fun and interactive application to jumpstart their math learning and use it the whole year as they grow and learn.
infinut Math consists of full Kindergarten, First grade, and Second grade math curriculum for a total of 2400 exercises. The FREE versions of infinut Math Kindergarten, 1st Grade, and 2nd grade each include 3 lessons with a total of 60 exercises each. Download infinut Math today and see your child play to succeed.
The FREE versions of infinut Math Kindergarten, 1st Grade, and 2nd Grade each include 3 lessons with a total of 60 exercises each. Your child will fall in love with infinut Math and you will too. Keep the progress going with a subscription.
The FULL subscription consists of 120 lessons with 2400 interactive exercises! The subscription includes all lessons in infinut Math Kindergarten, infinut Math 1st Grade, and infinut Math 2nd Grade apps.
No purchases are allowed on a child profile. A PIN can be set by the parent to prevent children from switching to parent profile.
infinut Math teaches math using touch manipulatives that are proven to improve understanding of concepts. infinut Math School provides complete coverage of the Common Core requirements for each grade. An easy-to-use interface allows teachers to assign specific lessons to students and identify those needing real-time intervention.
infinut Math School integrates with G Suite for Education (GSfE) and Google Classroom. Install and easily manage infinut math apps on touch Chromebooks.
infinut Math for School is available for a yearly subscription through the school. The FULL subscription consists of 120 lessons with 2400 interactive exercises! The subscription includes infinut Math School Kindergarten, infinut Math School 1st Grade, and infinut Math School 2nd Grade apps.
infinut Math Library is curriculum aligned math learning apps preloaded on Playaway Launchpads for shared-use in public libraries, community centers, school labs or in-class play centers.
Order infinut Common Core Math Launchpads from Playaway.
Develop foundations of quantitative thinking, numbers and addition.
Learn subtraction and addition operations further applying them to numbers up to 9.
Build foundations of place values and learn to tell time by the hour.
Practice fluently adding and subtracting numbers up to 10.
Step up to adding bigger numbers and developing number sense.
Subtract bigger numbers and understand place values to represent bigger numbers.
Learn how to use place values to add big numbers, plus fun lessons on money, time, graphs and fractions.
Develop strategies for fluently adding and subtracting numbers up to 20.
Practice mentally subtracting numbers up to 20 and apply place values to add bigger numbers.
Learn how to apply tens and ones to subtract up to 100 and introduce the 100s place value.
Learn how to apply place values to add or subtract numbers up to 1000.
Introduce multiplication and apply math to organizing data, handling money and telling time.
infinut is the company behind infinut Math. Launched in 2011 with the vision to help all students easily learn basic math concepts, infinut Math teaches using manipulatives in touch‑based games. infinut was founded by Ana Redmond who has 20 years of professional software development. She previously taught Java and Android courses at University of Washington, PCE. Ana brought together a team of enthusiastic educators, artists, software developers and parents to build infinut Math.
Math education in elementary schools is broken. Rote memorization and worksheets are destroying any interest in the subject. Will children who have been force‑fed math want to spend time and effort on math as they grow? Yet, math is the foundation of all the sciences. Will our children be able to participate in scientific advancements as they grow, or will they be left behind? These were her concerns when Ana, our founder, built a simple numbers maze for her kids to play during an Android app hackathon in Seattle, WA. Her kids and their friends loved playing the game and learning at the same time!
We discovered that learning through hands‑on games which taught concepts (not rote memorization) increased students scores and also developed their interest in the subject for the long term. With this encouragement, we got serious about filling this learning gap and pulled together a team with expertise in technology, multimedia and education. With support from an NSF grant, we designed and built interactive games that teach the same way parents and teachers do, patiently explaining concepts and engaging playfully.
Our math, science and reading apps have been downloaded more than 1.5 million times with over two thousand reviews. infinut's apps have been successfully used by many to learn simple concepts.
September 6, 2016 infinut announces infinut Math for Schools - Kindergarten, available now as an Android app and coming to Chromebooks soon. An innovative new solution focused on closing the growing gap in early math proficiency (from which students never recover), infinut Math for Schools - Kindergarten uses visual and interactive math exercises to convey deep understanding of elementary math concepts. infinut's goal is to deliver comprehensive K-5 math content for elementary school children. Today's release of infinut Math for Schools - Kindergarten is the first module in the series, providing complete coverage of the Common Core requirements for Kindergarten-level math. It includes 30 lessons organized by topics of increasing difficulty, built with 20 different math mini-games for a total of 600 exercises for students to enjoy.
Building on the success of 1.5 million downloads of its educational apps, infinut Math for Schools - Kindergarten includes special features for schools; an easy-to-use teacher dashboard, a lesson assignments feature, and seamless integration with Google Apps for Education® (GAfE) and Google Classroom® for class rosters and single sign-on. "Teachers know best how to engage and encourage the students to keep advancing their learning. Both data and actions to take based on that data are required today in software applications used in classrooms. These features make our math software very appealing for teachers and schools," says founder Ana Redmond. "infinut's Math application is versatile enough to support multiple use cases. This is important because schools need to do more with less. Our software can be used in the classroom by teachers or parent volunteers. It can be used for self-directed practice after school. It is useful for special education students in higher grades who are cognitively behind."
Unlike the glut of first-generation math software found in schools today which relies on rote 'drill and kill' formats, multiple-choice guess tests, or unfriendly teacher design, infinut Math for Schools - Kindergarten uses touch-based, kinesthetic, game-like exercises with kid-friendly art and contextual audio cues to easily teach math concepts to children. Kids learn because they love playing the games. infinut Math for Schools - Kindergarten has been proven to deliver positive student learning outcomes. As part of a Phase I NSF grant in 2016, infinut's rigorous research pilot showed a large improvement (Cohen's d:1.24, p <.001) in test scores for topics that students played in the app. Students in the lowest 10th percentile improved the most (24 percentile points) as compared to similar students in the control group. ELL (English Language Learners) students benefited because the visual and audio cues remove any requirement for reading fluency at the Kindergarten level.>
"It is often the disadvantaged children, who don't have as much support at home or school, who get left behind," says Ana Redmond, Founder of infinut. "infinut is on a mission to improve children's learning in a fun and engaging way. By reducing the gap between student achievements in the short term and making math learning fun for all elementary school students, not only can we help students catch up, we may also help narrow the STEM employment skill gap in the long term."
infinut is the company behind infinut Math for Schools - Kindergarten. Launched in 2011 with the vision to help all students easily learn basic math concepts, infinut Math for Schools teaches using manipulatives in touch-based games infinut was founded by Ana Redmond who has 15 years of professional software development. She is a Java and Android Instructor at University of Washington. Ana brought together a team of enthusiastic educators, artists, software developers and parents to build infinut Math.