As part of a NSF SBIR Phase I grant in 2016, infinut's rigorous research pilot showed a large improvement (Cohen's D:1.24, p<.001) in test scores for topics that students played in the app. Students in the lowest 10th percentile improved the most (by 24 percentile points) as compared to similar students in the control group. ELL (English Language Learners) students benefited because the visual and audio cues remove any requirement for reading fluency at the Kindergarten level.
infinut Math teaches math concepts using touch manipulatives that are proven to improve understanding of concepts. Kindergarten Math School provides complete coverage of the Common Core requirements for Kindergarten-level math. An easy-to-use interface allows teachers to assign specific lessons to students and identify those needing real-time intervention.
Teachers, try Kindergarten Math School for FREE for 3 months. Principals, try it FREE for 3 months with 1 teacher and up to 10 students.
Kindergarten Math Home is the all you need math application to get your child learning for success at school. Have kids play this fun and interactive application to jumpstart their math learning and use it the whole year as they grow and learn.
Kindergarten Math Home consists of 30 lessons with a total of 600 exercises covering the full kindergarten math curriculum. The FREE version includes three lessons with a total of 60 exercises. Download Kindergarten Math Home today and see your child play to succeed.
Kindergarten Math School integrates with Google Apps for Education (GAfE) and Google Classroom. GAfE accounts are only available to teachers and students through their school.
Kindergarten Math for School is available for a yearly subscription through the school.
The FREE version includes three lessons with a total of 60 exercises. Your child will fall in love with infinut Math and you will too. Keep the progress going with a subscription.
The FULL subscription version includes 30 lessons with 600 exercises!
When we looked for apps to help teach our kids, we couldn't find any that were good. One was just informational text for the kids to learn by rote. Another was multiple-choice tests; just press buttons. A third had 4 soundtracks and 2 animations running all at the same time. How was a kid supposed to focus?
During an Android app hackathon in Seattle, WA, our founder Ana built a simple numbers maze for her kids to play. It turned out that her kids and others loved playing the game and learning at the same time!
With this encouragement, we got serious about filling this learning gap and pulled together a team with expertise in technology, multimedia and education. With support from an NSF grant, we are designing and building interactive games that teach the same way parents and teachers do, patiently explaining concepts and engaging playfully.
Our math, science and reading apps have been downloaded more than 1.5 million times with over two thousand reviews. infinut's apps have been successfully used by many to learn simple concepts.
September 6, 2016 infinut announces infinut Math for Schools - Kindergarten, available now as an Android app and coming to Chromebooks soon. An innovative new solution focused on closing the growing gap in early math proficiency (from which students never recover), infinut Math for Schools - Kindergarten uses visual and interactive math exercises to convey deep understanding of elementary math concepts. infinut's goal is to deliver comprehensive K-5 math content for elementary school children. Today's release of infinut Math for Schools - Kindergarten is the first module in the series, providing complete coverage of the Common Core requirements for Kindergarten-level math. It includes 30 lessons organized by topics of increasing difficulty, built with 20 different math mini-games for a total of 600 exercises for students to enjoy.
Building on the success of 1.5 million downloads of its educational apps, infinut Math for Schools - Kindergarten includes special features for schools; an easy-to-use teacher dashboard, a lesson assignments feature, and seamless integration with Google Apps for Education® (GAfE) and Google Classroom® for class rosters and single sign-on. "Teachers know best how to engage and encourage the students to keep advancing their learning. Both data and actions to take based on that data are required today in software applications used in classrooms. These features make our math software very appealing for teachers and schools," says founder Ana Redmond. "infinut's Math application is versatile enough to support multiple use cases. This is important because schools need to do more with less. Our software can be used in the classroom by teachers or parent volunteers. It can be used for self-directed practice after school. It is useful for special education students in higher grades who are cognitively behind."
Unlike the glut of first-generation math software found in schools today which relies on rote 'drill and kill' formats, multiple-choice guess tests, or unfriendly teacher design, infinut Math for Schools - Kindergarten uses touch-based, kinesthetic, game-like exercises with kid-friendly art and contextual audio cues to easily teach math concepts to children. Kids learn because they love playing the games. infinut Math for Schools - Kindergarten has been proven to deliver positive student learning outcomes. As part of a Phase I NSF grant in 2016, infinut's rigorous research pilot showed a large improvement (Cohen's d:1.24, p <.001) in test scores for topics that students played in the app. Students in the lowest 10th percentile improved the most (24 percentile points) as compared to similar students in the control group. ELL (English Language Learners) students benefited because the visual and audio cues remove any requirement for reading fluency at the Kindergarten level.>
"It is often the disadvantaged children, who don't have as much support at home or school, who get left behind," says Ana Redmond, Founder of infinut. "infinut is on a mission to improve children's learning in a fun and engaging way. By reducing the gap between student achievements in the short term and making math learning fun for all elementary school students, not only can we help students catch up, we may also help narrow the STEM employment skill gap in the long term."
infinut is the company behind infinut Math for Schools - Kindergarten. Launched in 2011 with the vision to help all students easily learn basic math concepts, infinut Math for Schools teaches using manipulatives in touch-based games infinut was founded by Ana Redmond who has 15 years of professional software development. She is a Java and Android Instructor at University of Washington. Ana brought together a team of enthusiastic educators, artists, software developers and parents to build Kindergarten Math.